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piotruklejewski
Posted 1646767329 (185 views) Description:
I know the times, but when it comes to that, when you are killed by a player, but you have no idea if it was Random Kill or Accidental kill... And you want to decrease killer's karma, but as Hero role, decreasing killer's karma can get his karma seriously decreased, knocking into bandit... But if adding a option, that decreases 50% of the killer's karma of what Hero, Friendly and Neutral role (as 4th option), it could be better. ๐กOPTIONAL ADDITION๐ก
Changing, or tweaking some of karma increase/decrease per Hero/Friendly/Neutral/Bandit/Super Bandit kill
(if killed player decides to choose 4th {especially for 3rd} option) could be better and more balanced Hero kill | -400 -> -250 (-200 -> -125 with 50% karma decrease) Friendly kill | -200 -> -150 (-100 -> -75 with 50% karma decrease) Neutral kill | 0 {or -50} -> -30 (0 {or -25} -> -15 with 50% karma decrease) Bandit kill | +10 -> +15 (50% karma reduction does not affect for bandits) Super Bandit kill | +50 -> +40 (50% karma reduction does not affect for bandits) In my opinion, this idea, as well as optional addition is great. With the change of karma reducement per neutral, friendly and even hero kill, it would be more balanced with that change. โ๏ธ Sorry, you are not connected, join to leave a reaction
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