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Zworld rework ideas #1 food and water.

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profile avatar ymbpa5475
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ymbpa5475 Posted 1625805343 (134 views)
And so the first thing we encounter is that there is usually a 45-100% spawn loot on the map, there are a lot of canned food and cans of soda everywhere, to strengthup the meaning of farming, water collecting system and make the game more difficult, I suggest the following: any canned food gives you 25% of hunger, cooked food gives 50%. any soda gives you 30% thirst, a unit of water (for example, 1 water slot) gives you 50% thirst. And, we get the following: Players begin to actively eat and drink everything that is on the map and after that there will be nothing left, they will have to grow food and collect rainwater (yes, this can be done now, but it's useless, let's be honest). Because of this, players will finally start using skills like hunger and thirst resists.

Tell me your opinion about this please.
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