1. The cycle of days, year and seasons
3. The temperature curve
4. Changes in the environment according to the seasons
5. The physics of fire 📌 1. The cycle of the days of the year and the seasons
📌 2. Weather
The 24-hour virtual cycle in play is equivalent to a 1-hour real time. A day in Zworld-Afterlife therefore lasts an hour
Thus it would take 365 hours to complete a full cycle of the year. This is equivalent to about 15 days to complete a year in virtual
All the servers are synchronized on the same time, the same weather, the same season.
The seasons are included in a natural cycle and synchronized with all servers, but they can be modified in real time from the F2 administration panel.
A watch will let you know this information in real time.
|Models||Season||Start Date||End Date|
|Spring||20 march||20 june|
|Summer||21 june||21 september|
|Autumn||22 september||21 décembre|
|Winter||22 december||19 march|
☰ The weather in Zworld-Afterlife 📌 3. Average temperature curve over the Zworld year.
☰ The temperature curve
📌 4. Changes in the environment according to the seasons
Temperature is an integral part of Zworld-Afterlife. it changes according to the seasons and can be measured with the thermometer.
The system takes into account the internal temperature of the buildings and the external temperature.
☰ Spring / Summer
Autumn is the rainy season, rain can be collected.
📌 5. The physics of fire
In winter, hypothermia can kill you. Remember to warm up near a campfire. In winter, you cannot fish or grow food.
Careful, the fire may spread. When an ignitable object burns, it transmits invisible fire-like damage to other nearby flammable objects.
When the tolerance threshold is reached, the object starts to burn.
Inflamed creatures can ignite others and also set fire to the environment.
Any ignition source can also warm you up and be extinguished with a fire extinguisher.
It is possible to ignite a gas puddle with a flaregun or by cracking a nearby match.