Home / WIKI En ๐Ÿ‡ฌ๐Ÿ‡ง / Npcs
Summary:
1. Dangerous creatures
2. The friendly merchants
3. Insects
4. The fishs

๐Ÿ“Œ 1. Dangerous creatures


1.0 Things to know sur l'intelligence artificielle
Namely :
- They can hear the sounds the player makes. For example, the player can use his voice (via the microphone) to attract them or throw an empty can to distract them. Honking in the car can distract them as well.
- Firearms must be used intelligently. The more you use them, the more you attract them so keep moving when it happens.
- They have their own vision that takes into account the environment. It is now possible to hide.
- They have their own vision that takes into account the environment. It is now possible to hide.
- When you're bleeding, the blood draws them.
- Zombies used to be survivors. Maybe they have useful things in their pockets. Don't forget to search them.

1.1 The undead
The undead are the first and foremost creatures of Zworld-Afterlife. This new version offers four times more zombies on a single server than the previous version and includes many new features.
ModelInformations
Strengths :
-One contact infects you 100%.
-33% chance of suffering a critical blow, putting you in hemorrhagic and shock States. You lose your blood, you tremble and the zombies in the area move slowly towards you.
-Resistant, you're wasting your ammo if you don't shoot him in the head.
-Fire doesn't kill the undead.

Weakness :
-They're pretty slow and stupid.
-Use the environment to distract them.
-Shoot them in the head to kill them effectively.

EXP : 10-40
1.2 The Infected
ModelInformations
Strengths :
-They move very quickly
-They're hiding to better attack you from behind.
-They don't wear themselves out


Weakness :
-They have very little life
-They're not resilient.
-Fire kills them quickly
-As they move fast, they can set fire to the other infected


EXP : 40-50
1.3 Dogs almost alive
ModelInformations
Strengths :
-He starts running when he sees a prey


Weakness :
-Weak against the bullet


EXP : 40-50
1.4 Spider-Z
ModelInformations
Strengths :
-Bullet-resistant creature but not impossible to kill
-Slow creature at first sight but when it sees a target it moves faster


Weakness :
-Fire kills them instantly
-The most effective weapons were the shotgun and the magnum.
-The Flaregun kills him instantly.


EXP : 40-50

๐Ÿ“Œ 2. The friendly merchants


2.0 Things to know sur les marchands
Namely :
-Merchants do not exist in the open world. They can only be placed by those who have the rank of minimum administrator. Their position may be temporary or persistent.
2.1 List of merchants
ModelList of merchants
1. Merchant of building materials

2. Arms and ammunition dealer

3. Medical device dealer

4. Skin merchant military

5. Clothing dealer

6. Protection dealer

7. Other equipment dealer

8. General merchant

2.2 How's the merchant's shop?
-To open the merchant interface, approach it and press the "E" KEY (use).
-The use of Zcoins can be disabled on the servers if the option (Zcoin Shop) is disabled in the Administration menu F2.
-You can resell the objects you own in your inventory for the simple monaie.
-Click on + or - to select the quantity.

๐Ÿ“Œ 3. Insects


Insects are used as bait for fishing, you can find them in different environments. Remember, you won't find any insects in winter. You can eat them if you want, they have a small nutritional value.
3.1 List of Insects
InsectsWhere find them?Effect

Earthworms
Can be found by searching the grass
Hunger +1

Locusts
Can be found by digging through grass and trees
Hunger +2

Fly
Can be found on cadavers, debris and in garbage cans
Hunger +1

Caterpillars
Can be found on mural plants, bushes and also on tree trunks
Hunger +1

Cockroachs
Can be found by searching the debris and the bins
Hunger +2

Butterflys
Can be found in foliage
Hunger +2

Spiders
Found under dead wood, on trees and in bushes
Hunger +3
1 in 10 Chance of poisoning

Dragonflys
Searchable ready for aquatic plants
Hunger +2

Cricket
Can be found by digging through herbs and dead wood
Hunger +3

๐Ÿ“Œ 4. Fishs


Not like mushrooms, the fish in Zworld are all commestible, they can be eaten raw but they are 5 times more interesting cooked.
The quantity/weight ratio of your inventory is 500 grams / unit. So if you fish a 2 kg salmon in your inventory, you get + 4 salmon. If you fish a 1.5 kg salmon you get + 3 salmon
You get them by fishing ๐ŸŽฃ fishing
4.1 Fishs List
FishsMapsEnvironmentBaitEffect if eaten raw

Salmon

zs_swimming_pool_v2

gm_fork
๐Ÿ’ง Rivers & lakes
๐Ÿ“ Distance from the edge : 10 m
๐Ÿ“ Minimum depth : 0 m
Hunger +20

Trout

zs_swimming_pool_v2

gm_construct

zm_basin_b3fix

rp_evocity_v33x
๐Ÿ’ง Rivers & lakes
๐Ÿ“ Distance from the edge : 10 m
๐Ÿ“ Minimum depth : 0 m
Hunger +20

Sole

rp_rockford_v2a

gm_fork

gm_bay

rp_v_sacrifice_1
๐Ÿ’ง Sea water
๐Ÿ“ Distance from the edge : 25 m
๐Ÿ“ Minimum depth : 5 m
Hunger +30

Shadow knight

zs_swimming_pool_v2

zm_basin_b3fix

rp_apocalypse_krypta
๐Ÿ’ง Rivers & lakes
๐Ÿ“ Distance from the edge : 10 m
๐Ÿ“ Minimum depth : 0 m
Hunger +25

Rainbow trout

zs_swimming_pool_v2

zm_basin_b3fix

gm_valley
๐Ÿ’ง Rivers & lakes
๐Ÿ“ Distance from the edge : 10 m
๐Ÿ“ Minimum depth : 0 m
Hunger +40

Bream

zs_swimming_pool_v2

zm_basin_b3fix
๐Ÿ’ง Rivers & lakes
๐Ÿ“ Distance from the edge : 25 m
๐Ÿ“ Minimum depth : 3 m
Hunger +40

Black bass

zs_swimming_pool_v2

zm_basin_b3fix

rp_apocalypse_krypta
๐Ÿ’ง Rivers & lakes
๐Ÿ“ Distance from the edge : 10 m
๐Ÿ“ Minimum depth : 1 m
Hunger +40

Yellow trout

zs_swimming_pool_v2

gm_forest
๐Ÿ’ง Rivers & lakes
๐Ÿ“ Distance from the edge : 20 m
๐Ÿ“ Minimum depth : 2 m
Hunger +40

The pink sea bream

rp_rockford_v2a

gm_fork

gm_bay

rp_v_sacrifice_1
๐Ÿ’ง Sea water
๐Ÿ“ Distance from the edge : 25 m
๐Ÿ“ Minimum depth : 6 m
Hunger +40

By David(Nordahl)