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Zworld Changelog 2016

📌 v1.0.5 - Wednesday 26th of October 2016 08:02:11 PM
New maps:
rp_rockford:
Optimisation
Add the Furniture
Add the foliage
Nodegraphe for the AI
Publish the mapsContent on the 12 servers
Add new human spawn
Add zombies spawn
Convert all in script lua
rp_apocalypse:
Optimisation
Add the Furniture
Add the foliage
Publish the mapsContent on the 12 servers
Add new human spawn
Add zombies spawn
Convert all in script lua
Nodegraphe for the AI
Halloween_house:
Optimisation
Add the Furniture
Add the foliage
Publish the mapsContent on the 12 servers
Add new human spawn
Add zombies spawn
Convert all in script lua
Nodegraphe for the AI
Website:
Wiki update Fr&En (For new wood construction)
Major Improvement of the website.
Remove the old Server review system
New Server review script
Server review icon
Zworld Fire System:
Remove from all my systems the Source Engine Fire system
Create a New system of Fire, more realistic more optimized than the original of Source Engine
Zombie can burn with the new system
Burn the note with the new system
Vehicle fire Explosion Smoke
The explosions of the vehicles kill the zombies.
The explosions of the vehicles Destroys the buildings.
Fuel fire
New campfire system
apply the new effect when you burn the human corps
The jerrycan immolate the zombies when it explodes.0junk_12.png
Turn off the zombies on fire with a extinguisher.(Zombies on fire are dangerous for you and your wood construction.)
Turn off you self or an player on fire with a extinguisher.
New Fire, Make it dangerous for the player.
Optimization of the fire extinguisher
Wooden buildings can burn and spread the fire.
New Craft:
Icon
entitie: Ladder(Wood).
entitie: barrier small(Wood).
entitie: barrier middle(Wood).
entitie: barrier large(Wood).
Add in admin spawnmenu
Add in craft system
Add this new crafts in the wiki
Improvement:
Blacklist System is improved.
The axe cause bleeding on humans.
Death by explosion is now write in the console.
Thridperson View improvement.
Campfire interface
The temperature is added to the date display.
Management:
System to talk with players from the console. (Because the command is not compatible with the system of chat of Zworld) This will allow me to answer the players ' questions more easily before the maintenance. Without being connected to the servers.
Global Ban System Improvement:
Servers Blacklist is updated in real time.
Optimisation and news:
Bleeding system New bar for the blood in HUD
Zombie Bleeding effect.
Human Bood effect.
Important optimization of servers with the new system of foliages. The maps will be even more green. Without any loss of resource!!!!
Adapt the new system of foliages for the 33 maps.
Adapt the new system of foliages for Zmap Maker tools.
Add more foliage type. Screen on Facebook: LINK
Upgrade of server data management: CPUx2: 2 cores -> 4 cores RAMx2: 2048 Mo -> 4096 Mo
3 category of trees. Deciduous trees, conifers and dead trees. 16 models of trees.
New Ruined Vehicle Control System.
Icons of Npcs
Icons of Ruined Vehicle
New Foliage Control System.
Icons of Foliages
Death Sound:
Drowned
Burned
Simple Death
Weather Optimisation:
Snow: improvement of the script, huge gain of performance (x10)
Rain: huge gain of performance (x10)
Zcoin:
Made the Zcoin Logo
Include the Zcoin System in game
Remove the old system of payment of Zworld-Afterlife. The browser Gmod is too old to use paypal.
Currently you get a message like: "Looks like you’re using an older version of your browser. To check out with PayPal, please upgrade to the latest version".
Use the Zcoin ingame to rent server.
Use the Zcoin to activate your Zworld account.
Web interface.
Game interface.
System of Log for every time you use Zcoins.
Possibility to give some Zcoins for your friend.
Possibility to give some Zcoins to support the renter of servers.

Patch:
Thridperson View Glitch
Duplication of the barricades when they are purchased at NPCS Builder. Need the removal of any buildings on the servers.
Fixed script for zm_diamondshoals_a2
Fixed script for zm_gasdump_b4
Fixed materials for the map zm_downtown_v1
Fix rp_neverlosehopehospital_v1-6 (impossible to change for this map)
Fix zm_downtown_v1 (impossible to change for this map)
Fixed elevator invisible in map never_lose_hope_hospital
Fixed campfire wood limitation.
Explosion of cars kill everyone now.
Store at a distance, in the backpack. Fixed.
Fixed script for zm_diamondshoals_a2
The F1 menu not centralized correctly for all resolutions. Now Fixed.
📌 v1.0.4 - Tuesday 21st of June 2016 08:02:11 PM
New:
New system of interaction between the players
A player can violently push another player. (Useful for people who are afk on the passage. And another...)
Script System to Take item in the backpack of your friend without drop it on the ground
Skill to check the heal point of construction
The End of the 'Reload button' on the barricade. (New menu with interface)
New menu with interface check Screens
Possibility of recycling the constructions are not finished.
Possibility to repair of the barricades
Possibility to level the reenforcement of the constructions.
Possibility to drop the stack of metal or choose the quantity you want drop, not only 10 per 10.
Add new ressource. The screwed for the constructions improvement. And more later.
Add the new ressource in system of loot for the furnitures.
Script System to Store in the backpack of your friend
Translated the new things in 21 languages.
New Item:
Saw:
Model
Sound Effect
Inventory adaptation
Add in Zword Spawn Menu
Icone
Info: The Saw usefull to recycle the construction and crafting of plank.
Screwed box:
Model
Sound Effect
Inventory adaptation
Add in Zword Spawn Menu

Patch:
Fixed batterie error lua server side. (Reason some time you can not take the car batterie)
Renter:
New administration panel.
New system to manage the server.
Optimisation of the admin panel(The new system is more lightweight, it works with 40 files in less and spends 350ko to 141ko. Edit: 98ko)
New rank, Super-Admin, Co-Owner
Season control
When you open a menu with F1,F2,F3 or F4 you can close it by pressing the same button.
New F3 Menu for the Owners.
Edit your own reason of Kick & Ban
Fixed gm_fork map (collision)
Optimisation gain:
Old Version vs New Version:
8.15Mo 7.09Mo
997 files 749 Files
1.Gb of bandwidth saved for the connection of 943 players.
New structure for storage of data.
Optimisation of the loading bar.
📌 v1.0.3 - Thursday 21st of April 2016 08:02:11 PM
New:
Interface to burn the corpses: more here
Admin/Owner:
Distance meter with sorts system in the panel of management.
Improvement of the admin eyes (check facebook)
Optimizing:
Optimizing vehicle scripts (fix also some error)
Fix:
Fix number of slots on backpacks
Fix Spawn maker
Fixed map ForestRoad reported by Bayner
Host the 20 packs of maps on the ftp with materials included and on the workshop:
-zwapackmap_1 cityruins 687161007 https://steamcommunity.com/sharedfiles/filedetails/?id=687161007
-zwapackmap_2 gm_bay 687166674 https://steamcommunity.com/sharedfiles/filedetails/?id=687166674
-zwapackmap_3 gm_forest 687167016 https://steamcommunity.com/sharedfiles/filedetails/?id=687167016
-zwapackmap_4 gm_valley 687167470 https://steamcommunity.com/sharedfiles/filedetails/?id=687167470
-zwapackmap_5 rd_apartmentcomplex 687167947 https://steamcommunity.com/sharedfiles/filedetails/?id=687167947
-zwapackmap_6 zombiesurvival_invasion_v2x 687157183 https://steamcommunity.com/sharedfiles/filedetails/?id=687157183
-zwapackmap_7 gm_aftermath_day_v1_0 687168754 https://steamcommunity.com/sharedfiles/filedetails/?id=687168754
-zwapackmap_8 gm_atomic 687170037 https://steamcommunity.com/sharedfiles/filedetails/?id=687170037
-zwapackmap_9 gm_shambles_day 687170745 https://steamcommunity.com/sharedfiles/filedetails/?id=687170745
-zwapackmap_10 gm_fork 687173142 https://steamcommunity.com/sharedfiles/filedetails/?id=687173142
-zwapackmap_11 rp_neverlosehopehospital_v1-6 687174436 https://steamcommunity.com/sharedfiles/filedetails/?id=687174436
-zwapackmap_12 rp_necro_forest_a1 687175674 https://steamcommunity.com/sharedfiles/filedetails/?id=687175674
-zwapackmap_13 rp_oviscity_gmc4_fixed 687176496 https://steamcommunity.com/sharedfiles/filedetails/?id=687176496
-zwapackmap_14 rp_outercanals 687177798 https://steamcommunity.com/sharedfiles/filedetails/?id=687177798
-zwapackmap_15 rp_outercanals_winter 687179885 https://steamcommunity.com/sharedfiles/filedetails/?id=687179885
-zwapackmap_16 rp_necro_urban_v3b 687197244 https://steamcommunity.com/sharedfiles/filedetails/?id=687197244
-zwapackmap_17 rp_v_sacrifice_1 687199639 https://steamcommunity.com/sharedfiles/filedetails/?id=687199639
-zwapackmap_18 10maps 687201000 https://steamcommunity.com/sharedfiles/filedetails/?id=687201000
-zwapackmap_19 rp_v_torrington 687240098 https://steamcommunity.com/sharedfiles/filedetails/?id=687240098
-zwapackmap_20 rp_evocity_v33x 687260091 https://steamcommunity.com/sharedfiles/filedetails/?id=687260091
📌 v1.0.2 - Wednesday 13th of April 2016 08:02:11 PM
Backpack order of capacity:
3,4,6,8,9,9,10,14,16 Slots:
Deadbodie:
Possibility to move, stack. The corpses come back to life as fast infected between 2 minutes and 10 minutes after they died and become slow zombies the next day. Burn the corpses with gasoline, or move them on the camp fire to destroy them before they become a problem for your base! ^^
System of identification of the corpses.
Les Cadavres:
Possibilité de les déplacer. Les empiler. Les cadavres reviennent à la vie en rapide infectés dans un temps impartie entre 2 minutes et 10 minutes. Et deviennent des lentes zombie le jour suivant. Bruler les cadavres avec de l'essence ou deplacez les sur le feu de camp pour détruire avant de devenir un problème dans votre base! ^^
System d'identification des corpses.
New system of loading Resource
-1 Will bring a lot of optimisation that was never seen on Zworld. Better performance for all the systems.
-2 Rules show also in home screen
-3 Possibility to contact the renter in the home-screen
Optimisation:
-1 Background performance scripts improved by 40% client-side.
-2 Background performance scripts improved by 30% server-side.
- Optimisation of the detection system 30% more zombies.
Stress Test Result; 17.68Sec with the old system
Stress Test Result; 6.28Sec with the new system
The new system includes the detection and destruction of the wood piles as some of you leave them to block zeds. (also works with the planks stock )

Patch:
Décharger une arme en admin mod la rend équipable
Le Flaregun ne peut être ramassé lorsqu'on le sort d'un conteneur d'objet
Voiture toujours fonctionnelle après sa destruction : Rester à l’intérieur pendant la panne.
Les bandages ne pouvaient être craft à condition d'avoir six vêtements.
Lorsqu'un Loueur vient de louer le serveur il sera plus nécessaire de rebooter les serveurs pour initialisé le systèmes des votes.
Fonction Send Wiki en grade 15 n'envoiet pas le wiki mais une autre page.
–Paper spawns when you "hold" it from a furniture
–You can heal your friend with the red medkit
–No more bug related to the collision with the battery
–You can now store the battery in the furnitures and in the backpacks
–You can store the metal bucket in the vehicle
–Double Crate crafted when persistence of servers is enabled
📌 v1.0.1 - Tuesday 15th of March 2016 08:02:11 PM
-Items:
Sleeping Pills (Check the wiki)
-Improvement:
1.Chat System. screen
2.Escape Menu. screen
3.Survivor Corpses lootable: More on our Facebook page
4.New Admin Function "Force Model": Link
5.System Vote for the Owners, Follow the owner permanently. It will not be reset at the end of the rent.
6.Players Dead Bodies Lootable
-Admin/Renter(Owner):
Function auto-refuel is replaced by "Vehicle total repair" function.
HUGE OPTIMIZATION FOR ALL SYSTEMS OF SPAWNS (RECONVERSION TOTAL OF THE SYSTEMS)
Option for the Owner to boot on custom map made by the owner and his team:
Option for the Owner to boot on custom spawn of human and zombies made by the owner and his team
-Chat Command:
1.Chat command: !rand to generate a random number between 1 and 100.
Sometimes useful to use the opportunity to share items on servers friendly fire is disabled. And for other use that I have not thought of yet. Owners are generally creative with the tools I create.
-Modeling by Popkill:
-Ammo box of Zworld
-Flask
-Flare
-Battery
-Wiki Update:
Chat command FR & EN
Medical Object FR & EN
-Optimization:
Spawn function very light.
-SERVER FTP:
Mounted a Server FTP for the global update in one time.

Patch:
Gilet par balle infinies
Safe zone
Course infinie
Ne jamais avoir besoin de dormir
Réparation à l'infinie
Vue à la 3éme personne
Les joueurs ayant la database et un tournevis dans l'inventaire, perdent le tournevis si il

1. The weapons doesn't spawn in the body of the survivor
2. Impossibility to continue when you died.
📌 v1.0.0 - Tuesday 2nd of February 2016 08:02:11 PM
-Rain collect HUD Optimizing.
-New way to indicate that the container can not be filled. More information here
-AdminEyes of Admins can be disabled. (This new system reduces number of functions used in function HUD. Gain some fps.)
-Dynamic Third Person View in vehicle.
Action:
-Possibility to sit on the ground.
Optimization:
-FPS Optimization: Optimizing functions of view
-FPS Optimization: Optimizing functions of HUD
Improvement/New:
-Color codes added in the console when you die (The colors helps to see the differences from the way of dying) screen
-Chat Command: /clear or !clear to clean the chat.
-Click on the name of player in the scoreboard to copy information like, SteamID, SteamID64, Steam prifil link or open STEAM REP.
-CreatorMod can be enabled with a simple button in panel F2. More here
-Starpass and Allopass scripts improved.
Pannel F2:
-Option Global Ban for support and Author. Allows saving time.

Patch:
FIX The ability to see through the scope sniper when you are in the third person.
FIX Support Color CHat fixed for the support members
FIX Support can add Owner on a available server
Error Lua Fixed:
FIX gamemodes/zworld/gamemode/joueur/manipcl.lua:792: attempt to index local 'meublenow1' (a nil value)
1. unknown - gamemodes/zworld/gamemode/joueur/manipcl.lua:792
2. unknown - lua/includes/modules/concommand.lua:54
FIX gamemodes/zworld/entities/entities/food_girlscout_cookies/cl_init.lua:392: attempt to call method 'Close' (a nil value)
1. DoClick - gamemodes/zworld/entities/entities/food_girlscout_cookies/cl_init.lua:392
2. OnMouseReleased - lua/vgui/dlabel.lua:218
3. unknown - lua/vgui/dmenuoption.lua:116